Lincoln Center/Berkelee College of Music: VRDream Machine
VR Dream Machine is an interactive VR world combining surreal environments, adaptive music, and spatial sound design developed in Unity and Wwise. The experience invited players to explore dreamlike spaces where music responded to touch, movement, and object interaction, premiering through a Lincoln Center × Berklee partnership. Multi-institution collaboration required a robust version-controlled pipeline and iterative prototyping.
• Composed and mixed adaptive VR music and sound design
• Implemented interactive audio behaviors via Wwise + Unity
• Prototyped interactive objects, emitters, and in-world audio logic
• Collaborated across remote teams with GitHub, Discord, and Trello
Nona Hendryx - Project Director
Berkelee College of Music Students and Staff - Programming, developing, sound design, project management
Elle Spencer Lewis - Game sound design, programminginteractive audio implementation and music composition(Wwise, Unity)
