Figaro Fingerpainting 2
Immersive Wellness Project: Arizona State University
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Designed browser-based immersive wellness experiences for Alzheimer's care receivers and caregivers.
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Developed user personas to direct appropriate design choices for UI.
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Testing and development of UX journey
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Composition, testing and development of interactive audio and non-linear music.
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Project management of multi-disciplinary team
Figaro Fingerpainting was designed as a sensor-tracking game to extrapolate the motor abilities of those living with Alzheimer's and their caregivers. Doubling as a musical mood intervention, Figaro Fingerpainting also allowed for remote sharing of masterpieces either anonymously to the Carepro community or to family members. It can also be a shared remote activity whereby two or more players with the link can use their touchscreen devices to contribute to the painting. Each brush is a different instrument. The mood emohi selected on the splash page leads to adifferent mood song to match the player where they are emotionally.
Project Director: Pavan Turaga ASU - Director of School of Games, Arts Media and Engineering
Fox Bonilla: Consultant - NASA, Harbinger
Elle Spencer Lewis: Consultant4, Developer, Designer, Composer
ASU Students and Staff - Design and Development
Figaro Fingerpainting
An interactive musical wellness experience designed for Alheimer's patients and caregivers as part of multimillion dollar digital health initiative for Arizona State University, 2021-22. Use your finger to paint on your iphone. Musical tones play with different sounds for different brushes. What you draw can be played back as a song! Browser version can connect anyone with the link to create a picture together anywhere in the world!

Figaro Fingerpainting 1 (Protoype)
Interactive Design,Touchdesigner Programming, Music Composition and Audio-Reactivity - Elle Spener Lewis
