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Figaro Fingerpainting 2
Immersive Wellness Project: Arizona State University 

  • Designed browser-based immersive wellness experiences for Alzheimer's care receivers and caregivers.

  • Developed user personas to direct appropriate design choices for UI.

  • Testing and development of UX journey

  • Composition, testing and development of interactive audio and non-linear music.

  • Project management of multi-disciplinary team

Figaro Fingerpainting was designed as a sensor-tracking game to extrapolate the motor abilities of those living with Alzheimer's and their caregivers.  Doubling as a musical mood intervention, Figaro Fingerpainting also allowed for remote sharing of masterpieces either anonymously to the Carepro community or to family members.  It can also be a shared remote activity whereby two or more players with the link can use their touchscreen devices to contribute to the painting.  Each brush is a different instrument.  The mood emohi selected on the splash page leads to adifferent mood song to match the player where they are emotionally.

 

Project Director: Pavan Turaga ASU - Director of School of Games, Arts Media and Engineering 

Fox Bonilla: Consultant - NASA, Harbinger

Elle Spencer Lewis: Consultant4, Developer, Designer, Composer 

ASU Students and Staff - Design and Development 

Figaro Fingerpainting

An interactive musical wellness experience designed for Alheimer's patients and caregivers as part of multimillion dollar digital health initiative for Arizona State University, 2021-22.  Use your finger to paint on your iphone.  Musical tones play with different sounds for different brushes.  What you draw can be played back as a song!  Browser version can connect anyone with the link to create a picture together anywhere in the world!

Figaro Fingerpainting 1 (Protoype)

Interactive Design,Touchdesigner Programming, Music Composition and Audio-Reactivity - Elle Spener Lewis

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